Tag Archives: Microsoft

A guide to adding Google Drive (and OneDrive) upload functionality to Froala

Froala is a great JavaScript editor until you try to extend its functionality. Its documentation is horrible and there is little extra functionality you can add without having to do a lot of reverse-engineering and reading of GitHub comments.

Below is a guide to my solution for adding a Google Drive button to the Froala editor.

Here is the custom black and white icon I use for Google Drive to match the style of the rest of the Froala icons. The icon is from a free icons website and doesn’t require attribution.

Setting Up the Froala Google Drive Plugin

Place the following code inside a file that is included on the page along with the rest of the plugins you use (such as the file upload plugin). You can call it froala_google_drive_plugin.js:

$.FroalaEditor.DefineIcon('googleDriveIcon', {
    SRC: '/some/path/google_drive_bw.png',
    ALT: 'Google Drive', template: 'image'
});


$.FroalaEditor.RegisterCommand('googleDriveUpload', {
    title: 'Insert File From Google Drive',
    icon: 'googleDriveIcon',
    focus: false,
    undo: false,
    refreshAfterCallback: false,
    callback: function () {
        util.saveFroalaUserPlace(); // will be covered down below
    }
});

The above code registers an icon, then registers a Froala button that uses the icon. The callback function does nothing besides storing the user’s place in the editor (or the user’s selection, if they have selected any text right before clicking the Google Drive icon), otherwise their place will be lost once we insert the file, and the file would end up at the bottom of the editor. The user’s place in the editor is saved as a Range object. This will be covered down below.

Getting the Google Drive icon to show up

On the page where you have the Froala editor, your Froala initialization code may look something like this:

var froala_buttons = ['bold', 'italic', ...];
var froala_options = {
...
toolbarButtons: froala_buttons
};

$('#froala_editor_container').froalaEditor(froala_options);

To get the Google Drive icon to show up, add its command name to the buttons array. The command name is whatever name you used as the first argument to the RegisterCommand() function above.

var froala_buttons = ['bold', 'italic', ... , 'googleDriveUpload', ...];

A new way to initialize Froala

Above, I showed the usual way of initializing Froala:

$('#froala_editor_container').froalaEditor(froala_options);

That will have to be changed to this:

$('#froala_editor_container').on('froalaEditor.initialized', function (e, editor) {
    util.initFroalaGoogleDriveUpload(editor);
}).froalaEditor(froala_options);

Here we attach an event listener to the Froala container that is called as soon as Froala is done initializing. The event listener calls a custom function util.initFroalaGoogleDriveUpload(editor) that will set up the Google Drive buttons functionality. We pass the function the editor object. This is the Froala object, giving us access to the editor and its options, which we will use for various purposes. By using the editor object, we are able to handle having multiple Froala editors on the same page without issue, being able to insert files and images into the correct editor.

The Google Drive initialization function

Below is the function that is called when Froala loads, it binds a bunch of functionality to the Google Drive button.

window.util = {
    initFroalaGoogleDriveUpload: function (editor) {
        // get the icon object from the editor using jQuery find()
        var icon_el = editor.$box.find('[id^=googleDrive]')[0];

        // add a class to the button, to use for styling
        $(icon_el).addClass('google-drive-icon');

        // get the URL to use to handle the upload, here we use the same URL
        // as the one used by the file upload plugin
        var upload_handler_url = editor.opts.fileUploadURL;

        // The function that is called right after a user selects a file in the Google Drive picker
        var pick_callback = function (file) {
            util.storeGoogleDriveFileOnServer(file, upload_handler_url, util.froalaAjaxCallback, editor); // covered down below
        };


        util.initGoogleDrivePicker(icon_el, pick_callback); // covered down below
    },
    ...
}

Handling the Google Client

Please see my blog post A guide to using PHP to download Google Drive files selected by users in the Google Drive Picker for an overview of how the Google Drive picker works. Here I will use the same methods with some changes.

Since the binding of the Google Drive icon to the Google library has to be done after the library has loaded, the library is included in this way:

<script>
function googleClientHasLoaded() {
    util.google_client_loaded = true;
}

<script src="https://apis.google.com/js/client.js?onload=googleClientHasLoaded">

The util.initGoogleDrivePicker() function

This function is called once, soon after page load, to bind the Google Drive picker library to the Froala icon. It uses a timeout to detect if the Google library has loaded. If not, it waits 500 milliseconds and tries again.

The callback is the pick_callback() function that was defined in util.initFroalaGoogleDriveUpload() above. When a user selects a file in the Google Drive picker, the onSelect() function is called, which extracts information from the file object, creates a new object from it, and passes that object to pick_callback().

window.util = {
...,
google_client_loaded = false,

// I use the library at https://gist.github.com/Daniel15/5994054
// to interface with the Google Drive Picker.
initGoogleDrivePicker: function (button_el, callback) {
        if (!util.google_client_loaded) {
            setTimeout(function () {
                util.initGoogleDrivePicker(button_el, callback);
            }, 500);
            return;
        }
        var picker = new FilePicker({
            apiKey: api_key,
            clientId: client_id,
            buttonEl: button_el,
            onSelect: function (file) {
                    callback({
                        id: file.id,
                        name: file.title,
                        extension: file.fileExtension,
                        mime_type: file.mimeType,
                        access_token: gapi.auth.getToken().access_token,
                    });
            }
        });
    },

Storing the file on the server

As you remember, or perhaps don’t, the pick_callback() function is as below:

var pick_callback = function (file) {
    util.storeGoogleDriveFileOnServer(file, upload_handler_url, util.froalaAjaxCallback, editor); 
};

The util.storeGoogleDriveFileOnServer() function is as below. It sends the file’s information to the server, the server stores the file (see the blog post I linked above for the details of storing the file). The server echoes out the download URL of the file, the link that users can go to to download the file. That download url, along with the file object and the editor, are passed to the callback. The callback is util.froalaAjaxCallback(), mentioned above in the pick_callback() function and covered down below.

    storeGoogleDriveFileOnServer: function (file, handler_url, callback, editor) {
        var data = {
            file: file,
            command: 'store-google-drive-file',
        }

        $.ajax({
            url: handler_url,
            type: 'post',
            data: data,
            error: function (data) {
            },
            success: function (download_url) {
                    callback(file, download_url, editor);
            }
        });
    },

Inserting the image or link into Froala with util.froalaAjaxCallback()

At this point, the Google Drive file is stored on our local server and we have a link to it that users can go to download the file. Now we need to insert that link into the editor.

    ...,
    froalaAjaxCallback: function (file, path, editor) {
        // restore the user's place in the editor, covered down below
        util.restoreFroalaUserPlace();


        // if the user has selected some text in the editor, insert a link to the file
        // and make the selected text the link text
        if (editor.selection.text().length) {
            var link_text = editor.selection.text();
        }
        else {
            var link_text = file.name;
        }

        // if the file has an image extension in its link, insert the file as an image
        if (/[.](png|jpg|gif|jpeg|svg)/.test(path)) {
            // if user has selected text in the editor, preserve the text, otherwise it will be
            // overwritten by the image
            if (editor.selection.text().length) {
                editor.html.insert(editor.selection.text() + '<img id="fr-inserted-file" class="fr-image" src="' + path + '" />');
            }
            else {
                editor.html.insert('<img id="fr-inserted-file" class="fr-image" src="' + path + '" />');
            }
        }
        else { // if not an image, insert a link to the file
            editor.html.insert('<a id="fr-inserted-file" class="fr-file" href="' + path + '">' + link_text + '</a>');
        }

        // Get the file.
        var $file = editor.$el.find('#fr-inserted-file');

        $file.removeAttr('id');

        editor.undo.saveStep();
    },

On saving and restoring the user’s place in the editor

Below is the code used to save and restore a user’s place in the editor, and any text they may have selected, as the Google Drive picker will make them lose their place/selection. The getSelection() and restoreSelection() functions are from a StackOverflow answer.

window.util {
        ...,
        froala_user_place = false;
        saveFroalaUserPlace() {
            util.froala_user_place = util.getSelection();
        },

        restoreFroalaUserPlace() {
            util.restoreSelection(util.froala_user_place);
        },

        getSelection: function () {
            if (window.getSelection) {
                sel = window.getSelection();
                if (sel.getRangeAt && sel.rangeCount) {
                    return sel.getRangeAt(0);
                }
            } else if (document.selection && document.selection.createRange) {
                return document.selection.createRange();
            }
            return null;
        },

        restoreSelection: function (range) {
            if (range) {
                if (window.getSelection) {
                    sel = window.getSelection();
                    sel.removeAllRanges();
                    sel.addRange(range);
                } else if (document.selection && range.select) {
                    range.select();
                }
            }
        },
}

OneDrive

The above solution should be easy to extend to support OneDrive as well. See these two guides of mine if you need help with the OneDrive picker: How to get a demo of the OneDrive File Picker JavaScript SDK to work on a local development server, A guide to using PHP to download OneDrive files selected by users in the OneDrive Picker.

Conclusion

I think that’s it. Some of the code above is from memory, so it may not compile. I throw everything into the util object for demo purposes, in my actual setup things are separated out into different objects and files.

How to get a demo of the OneDrive File Picker JavaScript SDK to work on a local development server

After getting the Google Drive file picker working on the page of a project I’m working on within just a few hours, I was faced with the task of getting the OneDrive JavaScript Picker to work, which I almost abandoned because of Microsoft’s brain-dead documentation. After hours of watching Microsoft videos and piecing together documentation, I finally got it to work.

Through it all, I was often reminded of this good old joke:

A helicopter was flying around above Seattle when an electrical malfunction disabled all of the aircraft’s electronic navigation and communications qquipment. Due to the clouds and haze, the pilot could not determine the helicopter’s position and course to fly to the airport. The pilot saw a tall building, flew toward it, circled, drew a handwritten sign, and held it in the helicopter’s window. The pilot’s sign said “WHERE AM I?” in large letters. People in the tall building quickly responded to the aircraft, drew a large sign and held it in a building window. Their sign read: “YOU ARE IN A HELICOPTER.” The pilot smiled, waved, looked at her map, determined the course to steer to SEATAC airport, and landed safely. After they were on the ground, the co-pilot asked the pilot how the “YOU ARE IN A HELICOPTER” sign helped determine their position. The pilot responded “I knew that had to be the Microsoft building because, like their technical support, online help and product documentation, the response they gave me was technically correct, but completely useless.”

So here is how to actually get their amazing picker to work. I will assume you’ve already created your app in the App Portal.

1. Enabling SSL

You must first enable SSL on your demo server if you don’t have it. To do that quickly and for free, create a self-signed certificate and install it. Here is a guide on creating a self-signed SSL certificate.

When creating the certificate, don’t forget to use the Fully Qualified Domain Name for your local server. I use the fake domain myproject.dev as the domain name for my project, and put www.myproject.dev as the FQDN.

After you have generated your .key and .crt files, put them in /etc/ssl/crt/ or some such similar place.

With that done, create an SSL virtual host that uses the files you created, as follows (this is for a PHP website). The following code will have to be added wherever you have your VirtualHosts, it could be apache2.conf, or in a new file (such as ssl_vhost.conf) placed inside the sites-available directory (/etc/apache2/sites-available). If you put it in sites-available, you will have to run the command a2endsite /etc/apache2/sites-available/the_file_name_I_used.conf to enable the vhost.

<VirtualHost *:443>
ServerName default

## Vhost docroot
DocumentRoot "/var/www/html"
SSLEngine on
SSLCertificateFile /etc/ssl/crt/myproject.crt
SSLCertificateKeyFile /etc/ssl/crt/myproject.key

## Directories, there should at least be a declaration for /var/www/html
<Directory "/var/www/html">
Options Indexes FollowSymlinks MultiViews
AllowOverride All
Require all granted

<FilesMatch "\.php$">
Require all granted
SetHandler proxy:fcgi://127.0.0.1:9000
## Logging
ErrorLog "/var/log/apache2/default_vhost_error.log"
ServerSignature Off
CustomLog "/var/log/apache2/default_vhost_access.log" combined

## Custom fragment
</VirtualHost>

2. Creating the URI Redirect File

Somewhere in your file structure, for example in /var/www/html, create a file called onedrive_picker_redirect.html (or any other name you choose). The file has to load the OneDrive JavaScript SDK, it doesn’t have to do anything else. Here is the contents of the file (note that I’m using version 7.0 of the SDK, use whichever one you want to use for your project):

<!DOCTYPE html>
<html lang="en">
<script type="text/javascript" src="https://js.live.net/v7.0/OneDrive.js"></script>
</html>

3. Add a link to the redirect file in the Microsoft App Portal

Put the full SSL link to the redirect file (such as https://www.myproject.dev/onedrive_picker_redirect.html) in the App portal, as shown in the screenshot below. You can keep the Logout URL blank.

4. Add the redirect file to the OneDrive picker launcher using the “advanced” parameter

We now get to the easy part. On the file from which you want to launch the picker, add the following code to launch the picker, or modify your existing code to match below. Notice the redirectUri parameter, which has to exactly match the one you used in step 3.

<button class="onedrive-launcher">Pick a File from OneDrive</button>


<script>
    $('button.onedrive-launcher').click(function() {
        launchOneDrivePicker();
    });

    function launchOneDrivePicker() {
        var odOptions = {
            clientId: "YOUR CLIENT ID HERE",
            action: "download",
            advanced: {
                redirectUri: "https://www.myproject.dev/onedrive_picker_redirect.html"
            },
            multiSelect: true,
            openInNewWindow: true,
            success: function(files) { /* success handler */
                console.debug(files);
            },
            cancel: function() { /* cancel handler */ },
            error: function(e) { /* error handler */ }
        }
        OneDrive.open(odOptions);
    }
</script>
<script type="text/javascript" src="https://js.live.net/v7.0/OneDrive.js"></script

5. Go to your demo page using the HTTPS URL

The picker will not work if you try to launch it from a non-https page. If you were doing your development on a non-https URL earlier, you will now have to go to the same page under https. If earlier the page was at www.myproject.dev/onedrive_picker_demo.php, now go to https://www.myproject.dev/onedrive_picker_demo.php.

6. Now try it out

Now click the button to launch the picker. You will get a login prompt. After logging in, you will get the picker. Click on any file you want and click “Open”.

7. Look at the console

To verify that everything is working properly, open the console, and if you used the picker code above that I used, you should see an object that contains the information for the file you picked:

8. Go back to square one

Now that we have gotten Microsoft’s limitless supply of self-absorbed ineptitude out of the way, we can get to do some actual coding to interface with their horrible products and discover entirely new and never-before-experienced ways of suffering.

If you want to send the file info to a server to store it there, see my blog post on using PHP to download OneDrive files picked from the picker.